AddCSLuaFile()



if CLIENT then

	SWEP.PrintName = "'Crackler' Assault Rifle"

	SWEP.Slot = 2

	SWEP.SlotPos = 0



	SWEP.ViewModelFlip = false

	SWEP.ViewModelFOV = 60



	SWEP.HUD3DBone = "v_weapon.famas"

	SWEP.HUD3DPos = Vector(1.1, -3.5, 10)

	SWEP.HUD3DScale = 0.02

end



SWEP.Base = "weapon_zs_base"



SWEP.HoldType = "ar2"



SWEP.ViewModel = "models/weapons/cstrike/c_rif_famas.mdl"

SWEP.WorldModel = "models/weapons/w_rif_famas.mdl"

SWEP.UseHands = true



SWEP.ReloadSound = Sound("Weapon_FAMAS.Clipout")

SWEP.Primary.Sound = Sound("Weapon_FAMAS.Single")

SWEP.Primary.Damage = 16

SWEP.Primary.NumShots = 1

SWEP.Primary.Delay = 0.175



SWEP.Primary.ClipSize = 22

SWEP.Primary.Automatic = true

SWEP.Primary.Ammo = "ar2"

GAMEMODE:SetupDefaultClip(SWEP.Primary)



SWEP.ConeMax = 0.045

SWEP.ConeMin = 0.019



SWEP.WalkSpeed = SPEED_SLOW



SWEP.IronSightsPos = Vector(-3, 3, 2)

