ENT.Type = "anim"

ENT.Base = "status__base"



function ENT:SetPartner(partner)

	partner = partner or NULL



	self:SetDTEntity(0, partner)



	local owner = self:GetOwner()

	if owner:IsValid() then

		owner:SetBodyGroup(1, partner:IsValid() and 1 or 0)

	end

end



function ENT:GetPartner()

	return self:GetDTEntity(0)

end

