-- Deagle ammo override



AddCSLuaFile()



ENT.Type = "anim"

ENT.Base = "base_ammo_ttt"

ENT.AmmoType = "AlyxGun"

ENT.AmmoAmount = 12

ENT.AmmoMax = 36

ENT.Model = Model("models/items/357ammo.mdl")

ENT.AutoSpawnable = true



function ENT:Initialize()

   -- Differentiate from rifle ammo

   self:SetColor(Color(255, 100, 100, 255))



   return self.BaseClass.Initialize(self)

end

