if SERVER then

	AddCSLuaFile()

	resource.AddFile("models/player/knight.mdl")

	resource.AddFile("materials/models/knight/knight.vmt")

end



local function AddPlayerModel( name, model )



	list.Set( "PlayerOptionsModel", name, model )

	player_manager.AddValidModel( name, model )

	

end



AddPlayerModel( "knight", "models/player/knight.mdl" )