AddCSLuaFile()



if CLIENT then

	SWEP.PrintName = "'Battleaxe' Handgun"

	SWEP.Slot = 1

	SWEP.SlotPos = 0



	SWEP.ViewModelFlip = false

	SWEP.ViewModelFOV = 60



	SWEP.HUD3DPos = Vector(-0.95, 0, 1)

	SWEP.HUD3DAng = Angle(0, 0, 0)

	SWEP.HUD3DBone = "v_weapon.USP_Slide"

end



SWEP.Base = "weapon_zs_base"



SWEP.HoldType = "pistol"



SWEP.ViewModel = "models/weapons/cstrike/c_pist_usp.mdl"

SWEP.WorldModel = "models/weapons/w_pist_usp.mdl"

SWEP.UseHands = true



SWEP.Primary.Sound = Sound("Weapon_USP.Single")

SWEP.Primary.Damage = 22

SWEP.Primary.NumShots = 1

SWEP.Primary.Delay = 0.2



SWEP.Primary.ClipSize = 12

SWEP.Primary.Automatic = false

SWEP.Primary.Ammo = "pistol"

GAMEMODE:SetupDefaultClip(SWEP.Primary)



SWEP.IronSightsPos = Vector(-5.9, 12, 2.3)



SWEP.ConeMax = 0.05

SWEP.ConeMin = 0.015

