
Damagelog.weapon_table_default = {
	weapon_zm_mac10 = "a Mac10",
	ttt_c4 = "C4",
	weapon_ttt_flaregun = "a flare gun",
	weapon_ttt_glock = "a glock",
	weapon_ttt_m16 = "an M16",
	ttt_knife_proj = "a knife",
	weapon_ttt_knife = "a knife",
	weapon_zm_revolver = "a deagle",
	weapon_zm_rifle = "a rifle",
	weapon_zm_shotgun = "a shotgun",
	weapon_zm_sledge = "a HUGE",
	weapon_ttt_stungun = "a UMP Prototype",
	weapon_zm_improvised = "a crowbar",
	weapon_zm_pistol = "a pistol",
	weapon_ttt_push = "a Newton Launcher",
	weapon_ttt_cse = "a Visualizer",
	weapon_ttt_c4 = "C4",
	weapon_ttt_decoy = "a Decoy",
	weapon_ttt_defuser = "a Defuser",
	weapon_ttt_health_station = "a Health Station",
	weapon_ttt_teleport = "a teleporter",
	weapon_ttt_phammer = "a poltergeist",
	weapon_zm_molotov = "an incendiary grenade",
	weapon_ttt_smokegrenade = "a smoke grenade",
	ttt_flame = "fire",
	weapon_ttt_confgrenade = "a Discobombulator",
	weapon_ttt_sipistol = "a silenced pistol"
}