local PANEL = {}

PANEL.m_Team = 0

PANEL.NextRefresh = 0

PANEL.RefreshTime = 2



function PANEL:Init()

	self.m_TeamNameLabel = EasyLabel(self, " ", "ZSScoreBoardHeading", color_black)

	self.m_TeamCountLabel = EasyLabel(self, " ", "ZSScoreBoardHeading", color_black)



	self.m_Icon = vgui.Create("DImage", self)

	self.m_Icon:SetVisible(false)

	self.m_Icon:NoClipping(true)



	self:InvalidateLayout()

end



function PANEL:Think()

	if RealTime() >= self.NextRefresh then

		self.NextRefresh = RealTime() + self.RefreshTime

		self:Refresh()

	end

end



function PANEL:PerformLayout()

	self.m_TeamNameLabel:Center()



	self.m_TeamCountLabel:AlignRight(16)

	self.m_TeamCountLabel:CenterVertical()



	self.m_Icon:AlignLeft(2)

	self.m_Icon:CenterVertical()

end



function PANEL:Refresh()

	local teamid = self:GetTeam()



	self.m_TeamNameLabel:SetText(team.GetName(teamid))

	self.m_TeamNameLabel:SizeToContents()



	self.m_TeamCountLabel:SetText(team.NumPlayers(teamid))

	self.m_TeamCountLabel:SizeToContents()



	self:InvalidateLayout()

end



function PANEL:Paint()

	local wid, hei = self:GetWide(), self:GetTall()



	surface.SetDrawColor(130, 130, 130, 180)

	surface.DrawRect(0, 0, wid, hei)

	surface.SetDrawColor(60, 60, 60, 180)

	surface.DrawOutlinedRect(0, 0, wid, hei)



	return true

end



function PANEL:SetTeam(teamid)

	self.m_Team = teamid



	if teamid == TEAM_HUMAN then

		self.m_Icon:SetVisible(true)

		self.m_Icon:SetImage("zombiesurvival/humanhead")

		self.m_Icon:SizeToContents()

		self:InvalidateLayout()

	elseif teamid == TEAM_UNDEAD then

		self.m_Icon:SetVisible(true)

		self.m_Icon:SetImage("zombiesurvival/zombiehead")

		self.m_Icon:SizeToContents()

		self:InvalidateLayout()

	else

		self.m_Icon:SetVisible(false)

	end

end

function PANEL:GetTeam() return self.m_Team end



vgui.Register("DTeamHeading", PANEL, "Panel")

