ENT.Type = "anim"



ENT.CanPackUp = true

ENT.PackUpTime = 3



ENT.m_NoNailUnfreeze = true

ENT.NoNails = true



ENT.IsBarricadeObject = true

ENT.AlwaysGhostable = true



function ENT:GetMessageID()

	return self:GetDTInt(0)

end



function ENT:GetMessage(id)

	return GAMEMODE.ValidBeaconMessages[id or self:GetMessageID()] or GAMEMODE.ValidBeaconMessages[1]

end



function ENT:SetObjectOwner(owner)

	self:SetDTEntity(0, owner)

end



function ENT:GetObjectOwner()

	return self:GetDTEntity(0)

end

