include('shared.lua')



SWEP.PrintName				= ""				// 'Nice' Weapon name (Shown on HUD)	

SWEP.Slot				= 4				// Slot in the weapon selection menu

SWEP.SlotPos				= 1				// Position in the slot

SWEP.DrawAmmo				= true				// Should draw the default HL2 ammo counter				// Should draw the default crosshair

SWEP.DrawWeaponInfoBox			= false				// Should draw the weapon info box

SWEP.BounceWeaponIcon   			= false				// Should the weapon icon bounce?

SWEP.CSMuzzleFlashes			= true



