ENT.Type = "anim"



ENT.CanPackUp = true

ENT.PackUpTime = 5



ENT.m_NoNailUnfreeze = true

ENT.NoNails = true



ENT.IsBarricadeObject = true

ENT.AlwaysGhostable = true



function ENT:SetObjectOwner(owner)

	self:SetDTEntity(0, owner)

end



function ENT:GetObjectOwner()

	return self:GetDTEntity(0)

end

