ENT.Type = "anim"



ENT.CanPackUp = true

ENT.PackUpTime = 4



ENT.m_NoNailUnfreeze = true

ENT.NoNails = true



ENT.NoPropDamageDuringWave0 = true



ENT.ExplosionDelay = 1



function ENT:SetExplodeTime(time)

	self:SetDTFloat(0, time)

end



function ENT:GetExplodeTime()

	return self:GetDTFloat(0)

end



function ENT:SetObjectOwner(owner)

	self:SetOwner(owner)

end



function ENT:GetObjectOwner()

	return self:GetOwner()

end

