AddCSLuaFile()



if CLIENT then

	SWEP.PrintName = "'Silencer' SMG"

	SWEP.Slot = 2

	SWEP.SlotPos = 0



	SWEP.ViewModelFlip = false

	SWEP.ViewModelFOV = 60



	SWEP.HUD3DBone = "v_weapon.TMP_Parent"

	SWEP.HUD3DPos = Vector(-1, -3.5, -1)

	SWEP.HUD3DAng = Angle(0, 0, 0)

	SWEP.HUD3DScale = 0.015

end



SWEP.Base = "weapon_zs_base"



SWEP.HoldType = "pistol"



SWEP.ViewModel = "models/weapons/cstrike/c_smg_tmp.mdl"

SWEP.WorldModel = "models/weapons/w_smg_tmp.mdl"

SWEP.UseHands = true



SWEP.Primary.Sound = Sound("Weapon_TMP.Single")

SWEP.Primary.Damage = 22

SWEP.Primary.NumShots = 1

SWEP.Primary.Delay = 0.06



SWEP.Primary.ClipSize = 25

SWEP.Primary.Automatic = true

SWEP.Primary.Ammo = "smg1"

GAMEMODE:SetupDefaultClip(SWEP.Primary)



SWEP.Primary.Gesture = ACT_HL2MP_GESTURE_RANGE_ATTACK_SMG1

SWEP.ReloadGesture = ACT_HL2MP_GESTURE_RELOAD_SMG1



SWEP.ConeMax = 0.13

SWEP.ConeMin = 0.1



SWEP.WalkSpeed = SPEED_NORMAL



SWEP.IronSightsPos = Vector(-7, 3, 2.5)

