

AddCSLuaFile()



SWEP.HoldType			= "pistol"



if CLIENT then

   SWEP.PrintName			= "Deagle"			

   SWEP.Author				= "TTT"



   SWEP.Slot				= 1

   SWEP.SlotPos			= 1



   SWEP.Icon = "vgui/ttt/icon_deagle"

end



SWEP.Base				= "weapon_tttbase"



SWEP.Spawnable = true

SWEP.Kind = WEAPON_PISTOL

SWEP.WeaponID = AMMO_DEAGLE



SWEP.Primary.Ammo       = "AlyxGun" -- hijack an ammo type we don't use otherwise

SWEP.Primary.Recoil			= 6

SWEP.Primary.Damage = 37

SWEP.Primary.Delay = 0.6

SWEP.Primary.Cone = 0.02

SWEP.Primary.ClipSize = 8

SWEP.Primary.ClipMax = 36

SWEP.Primary.DefaultClip = 8

SWEP.Primary.Automatic = true



SWEP.HeadshotMultiplier = 4



SWEP.AutoSpawnable      = true

SWEP.AmmoEnt = "item_ammo_revolver_ttt"

SWEP.Primary.Sound			= Sound( "Weapon_Deagle.Single" )



SWEP.UseHands			= true

SWEP.ViewModelFlip		= false

SWEP.ViewModelFOV		= 54

SWEP.ViewModel			= "models/weapons/cstrike/c_pist_deagle.mdl"

SWEP.WorldModel			= "models/weapons/w_pist_deagle.mdl"



SWEP.IronSightsPos = Vector(-6.361, -3.701, 2.15)

SWEP.IronSightsAng = Vector(0, 0, 0)

