AddCSLuaFile()



ENT.Type = "anim"

ENT.Base = "status_ghost_base"



ENT.GhostModel = Model("models/props_lab/lab_flourescentlight002b.mdl")

ENT.GhostRotation = Angle(0, 0, 0)

ENT.GhostEntity = "prop_ffemitter"

ENT.GhostWeapon = "weapon_zs_ffemitter"

ENT.GhostDistance = 80

ENT.GhostHitNormalOffset = 2.9

ENT.GhostRotateFunction = "Forward"

