AddCSLuaFile()



if CLIENT then

	SWEP.PrintName = "'Redeemers' Dual Handguns"

	SWEP.Slot = 1

	SWEP.SlotPos = 0



	SWEP.ViewModelFlip = false

	SWEP.ViewModelFOV = 50



	SWEP.HUD3DBone = "v_weapon.slide_right"

	SWEP.HUD3DPos = Vector(1, 0.1, -1)

	SWEP.HUD3DScale = 0.015

end



SWEP.Base = "weapon_zs_base"



SWEP.HoldType = "duel"



SWEP.ViewModel = "models/weapons/cstrike/c_pist_elite.mdl"

SWEP.WorldModel = "models/weapons/w_pist_elite.mdl"

SWEP.UseHands = true



SWEP.Primary.Sound = Sound("Weapon_ELITE.Single")

SWEP.Primary.Damage = 22

SWEP.Primary.NumShots = 1

SWEP.Primary.Delay = 0.15



SWEP.Primary.ClipSize = 30

SWEP.Primary.Automatic = true

SWEP.Primary.Ammo = "pistol"

SWEP.Primary.DefaultClip = 150



SWEP.ConeMax = 0.055

SWEP.ConeMin = 0.05



function SWEP:SecondaryAttack()

end



function SWEP:SendWeaponAnimation()

	self:SendWeaponAnim(self:Clip1() % 2 == 0 and ACT_VM_PRIMARYATTACK or ACT_VM_SECONDARYATTACK)

end

