ENT.Type = "anim"



ENT.MaxHealth = 1000

ENT.HealthRegen = 10

ENT.RegenDelay = 10



ENT.ModelScale = 1 --ENT.ModelScale = 0.5



ENT.m_NoNailUnfreeze = true

ENT.NoNails = true

ENT.IsBarricadeObject = true



AccessorFuncDT(ENT, "SigilHealthBase", "Float", 0)

AccessorFuncDT(ENT, "SigilHealthRegen", "Float", 1)

AccessorFuncDT(ENT, "SigilLastDamaged", "Float", 2)



function ENT:SetSigilHealth(health)

	self:SetSigilHealthBase(health)



	self:SetSigilLastDamaged(math.max(self:GetSigilLastDamaged(), self:GetSigilHealthRegen() - self.RegenDelay))

end



function ENT:GetSigilHealth()

	local base = self:GetSigilHealthBase()

	if base == 0 then return 0 end



	return math.Clamp(base + self:GetSigilHealthRegen() * math.max(0, CurTime() - (self:GetSigilLastDamaged() + self.RegenDelay)), 0, self.MaxHealth)

end



function ENT:GetSigilMaxHealth()

	return self.MaxHealth

end

