ENT.Type = "anim"



util.PrecacheModel("models/Items/CrossbowRounds.mdl")

util.PrecacheSound("weapons/crossbow/bolt_fly4.wav")

util.PrecacheSound("physics/metal/sawblade_stick1.wav")

util.PrecacheSound("physics/metal/sawblade_stick2.wav")

util.PrecacheSound("physics/metal/sawblade_stick3.wav")

util.PrecacheSound("weapons/crossbow/hitbod1.wav")

util.PrecacheSound("weapons/crossbow/hitbod2.wav")

