AddCSLuaFile()



if CLIENT then

	SWEP.PrintName = "'Owens' Handgun"

	SWEP.Slot = 1

	SWEP.SlotPos = 0

	

	SWEP.ViewModelFlip = false

	SWEP.ViewModelFOV = 60



	SWEP.HUD3DBone = "ValveBiped.square"

	SWEP.HUD3DPos = Vector(1.1, 0.25, -2)

	SWEP.HUD3DScale = 0.015

end



SWEP.Base = "weapon_zs_base"



SWEP.HoldType = "pistol"



SWEP.ViewModel = "models/weapons/c_pistol.mdl"

SWEP.WorldModel = "models/weapons/w_pistol.mdl"

SWEP.UseHands = true



SWEP.CSMuzzleFlashes = false



SWEP.ReloadSound = Sound("Weapon_Pistol.Reload")

SWEP.Primary.Sound = Sound("Weapon_Pistol.NPC_Single")

SWEP.Primary.Damage = 12

SWEP.Primary.NumShots = 2

SWEP.Primary.Delay = 0.2



SWEP.Primary.ClipSize = 12

SWEP.Primary.Automatic = false

SWEP.Primary.Ammo = "pistol"

GAMEMODE:SetupDefaultClip(SWEP.Primary)



SWEP.ConeMax = 0.08

SWEP.ConeMin = 0.04



SWEP.IronSightsPos = Vector(-5.95, 3, 2.75)

SWEP.IronSightsAng = Vector(-0.15, -1, 2)

