

AddCSLuaFile()



SWEP.HoldType = "ar2"



if CLIENT then



   SWEP.PrintName = "MAC10"

   SWEP.Slot = 2



   SWEP.Icon = "vgui/ttt/icon_mac"

end





SWEP.Base = "weapon_tttbase"



SWEP.Kind = WEAPON_HEAVY

SWEP.WeaponID = AMMO_MAC10



SWEP.Primary.Damage      = 12

SWEP.Primary.Delay       = 0.065

SWEP.Primary.Cone        = 0.03

SWEP.Primary.ClipSize    = 30

SWEP.Primary.ClipMax     = 60

SWEP.Primary.DefaultClip = 30

SWEP.Primary.Automatic   = true

SWEP.Primary.Ammo        = "smg1"

SWEP.Primary.Recoil      = 1.15

SWEP.Primary.Sound       = Sound( "Weapon_mac10.Single" )



SWEP.AutoSpawnable = true



SWEP.AmmoEnt = "item_ammo_smg1_ttt"



SWEP.UseHands			= true

SWEP.ViewModelFlip		= false

SWEP.ViewModelFOV		= 54

SWEP.ViewModel  = "models/weapons/cstrike/c_smg_mac10.mdl"

SWEP.WorldModel = "models/weapons/w_smg_mac10.mdl"



SWEP.IronSightsPos = Vector(-8.921, -9.528, 2.9)

SWEP.IronSightsAng = Vector(0.699, -5.301, -7)



SWEP.DeploySpeed = 3



function SWEP:GetHeadshotMultiplier(victim, dmginfo)

   local att = dmginfo:GetAttacker()

   if not IsValid(att) then return 2 end



   local dist = victim:GetPos():Distance(att:GetPos())

   local d = math.max(0, dist - 150)



   -- decay from 3.2 to 1.7

   return 1.7 + math.max(0, (1.5 - 0.002 * (d ^ 1.25)))

end

