-- Pistol ammo override



AddCSLuaFile()



ENT.Type = "anim"

ENT.Base = "base_ammo_ttt"

ENT.AmmoType = "Pistol"

ENT.AmmoAmount = 20

ENT.AmmoMax = 60

ENT.Model = Model("models/items/boxsrounds.mdl")

ENT.AutoSpawnable = true

