AddCSLuaFile()



if CLIENT then

	SWEP.PrintName = "'Ender' Automatic Shotgun"

	SWEP.Slot = 3

	SWEP.SlotPos = 0



	SWEP.ViewModelFlip = false

	SWEP.ViewModelFOV = 60



	SWEP.HUD3DBone = "v_weapon.galil"

	SWEP.HUD3DPos = Vector(1, 0, 6)

	SWEP.HUD3DScale = 0.015

end



SWEP.Base = "weapon_zs_base"



SWEP.HoldType = "shotgun"



SWEP.ViewModel = "models/weapons/cstrike/c_rif_galil.mdl"

SWEP.WorldModel = "models/weapons/w_rif_galil.mdl"

SWEP.UseHands = true



SWEP.Primary.Sound = Sound("Weapon_Galil.Single")

SWEP.Primary.Damage = 23

SWEP.Primary.NumShots = 4

SWEP.Primary.Delay = 0.4



SWEP.Primary.ClipSize = 8

SWEP.Primary.Automatic = true

SWEP.Primary.Ammo = "buckshot"

GAMEMODE:SetupDefaultClip(SWEP.Primary)



SWEP.ConeMax = 0.16

SWEP.ConeMin = 0.14



SWEP.WalkSpeed = SPEED_SLOWER



function SWEP:SecondaryAttack()

end

