

AddCSLuaFile()



ENT.Base 			= "base_entity"

ENT.PrintName		= ""

ENT.Author			= ""

ENT.Contact			= ""

ENT.Purpose			= ""

ENT.Instructions	= ""

ENT.RenderGroup		= RENDERGROUP_OPAQUE



function ENT:Initialize()

end



if ( SERVER ) then



	--

	-- All of the AI logic is serverside - so we derive it from a 

	-- specialized class on the server.

	--

	ENT.Type = "nextbot"

	include( "sv_nextbot.lua" )



else



	ENT.Type = "anim"



end

