AddCSLuaFile()



if CLIENT then

	SWEP.PrintName = "'Stalker' M4"

	SWEP.Description = "Using this gun will severely reduce the distance in which zombies can see your aura."

	SWEP.Slot = 2

	SWEP.SlotPos = 0



	SWEP.ViewModelFlip = false

	SWEP.ViewModelFOV = 60



	SWEP.HUD3DBone = "v_weapon.m4_Parent"

	SWEP.HUD3DPos = Vector(-0.5, -5, -1.2)

	SWEP.HUD3DAng = Angle(0, 0, 0)

	SWEP.HUD3DScale = 0.015

end



SWEP.Base = "weapon_zs_base"



SWEP.HoldType = "smg"



SWEP.ViewModel = "models/weapons/cstrike/c_rif_m4a1.mdl"

SWEP.WorldModel = "models/weapons/w_rif_m4a1.mdl"

SWEP.UseHands = true



SWEP.Primary.Sound = Sound("Weapon_m4a1.Single")

SWEP.Primary.Damage = 24

SWEP.Primary.NumShots = 1

SWEP.Primary.Delay = 0.11



SWEP.Primary.ClipSize = 30

SWEP.Primary.Automatic = true

SWEP.Primary.Ammo = "ar2"

GAMEMODE:SetupDefaultClip(SWEP.Primary)



SWEP.Primary.Gesture = ACT_HL2MP_GESTURE_RANGE_ATTACK_SMG1

SWEP.ReloadGesture = ACT_HL2MP_GESTURE_RELOAD_SMG1



SWEP.ConeMax = 0.125

SWEP.ConeMin = 0.045



SWEP.WalkSpeed = SPEED_SLOW



SWEP.IronSightsPos = Vector(-3, 0, 2)



function SWEP:GetAuraRange()

	return 512

end

