AddCSLuaFile()



if CLIENT then

	SWEP.PrintName = "'Inferno' AUG"

	SWEP.Slot = 2

	SWEP.SlotPos = 0



	SWEP.ViewModelFlip = false

	SWEP.ViewModelFOV = 60



	SWEP.HUD3DBone = "v_weapon.aug_Parent"

	SWEP.HUD3DPos = Vector(-1, -2.5, -3)

	SWEP.HUD3DAng = Angle(0, 0, 0)

	SWEP.HUD3DScale = 0.015

end



SWEP.Base = "weapon_zs_base"



SWEP.HoldType = "ar2"



SWEP.ViewModel = "models/weapons/cstrike/c_rif_aug.mdl"

SWEP.WorldModel = "models/weapons/w_rif_aug.mdl"

SWEP.UseHands = true



SWEP.Primary.Sound = Sound("Weapon_AUG.Single")

SWEP.Primary.Damage = 23

SWEP.Primary.NumShots = 1

SWEP.Primary.Delay = 0.095



SWEP.Primary.ClipSize = 30

SWEP.Primary.Automatic = true

SWEP.Primary.Ammo = "ar2"

GAMEMODE:SetupDefaultClip(SWEP.Primary)



SWEP.Primary.Gesture = ACT_HL2MP_GESTURE_RANGE_ATTACK_AR2

SWEP.ReloadGesture = ACT_HL2MP_GESTURE_RELOAD_AR2



SWEP.ConeMax = 0.08

SWEP.ConeMin = 0.02



SWEP.WalkSpeed = SPEED_SLOW



SWEP.IronSightsAng = Vector(-1, -1, 0)

SWEP.IronSightsPos = Vector(-3, 4, 3)

