"VertexLitGeneric"
{
	"$bumpmap"				"models\inventory_items\trophy_majors\velvet_normal"
	"$color2"				"[0.045 0.055 0.105]"
	"$bumptransform" "center .5 .5 scale 5 5 rotate 90 translate 0 0"
	
	"$envmap"		"models\effects\cube_white"
	//"$envmap"		"Editor\cube_vertigo_blurred_hdr"
	"$envmaptint" "[0.3 0 0.3]"
	"$envmapfresnel" "1.0"
	"$normalmapalphaenvmapmask" 1
	
	"$phong" 1
	"$phongfresnelranges" "[0.01 0.7 1]"

}

